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      Carlos Hurtado

      Let's see what we can do here.

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Sims 3 Expansion Packs

At Electronic Arts I was a gameplay engineer for the Maxis Studios. As a first job out of grad-school I worked and published 3 expansion packs and multiple stuff packs. Each expansion pack was on a 6 month development cycle. I worked on Sims 3: Late Night, Sims 3: Generations and Sims 3: Pets.



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